Jens SchmidtinAdequateSourceMost Popular Board Games— 2022A sneak peak into the collection of board game enthusiast reveals the most popular board games of 2022.3 min read·Sep 8, 2022----
Jens SchmidtinAdequateSourceReal-time strategy games — what makes them tick?An overview of how RTS games differentiate themselves from most other game genres, from a technical perspective.8 min read·Nov 16, 2021----
Jens SchmidtinLevel Up CodingInstall pg_cron on Amazon RDSShort guide on upgrading your PostgreSQL database on Amazon RDS to support scheduling jobs using pg_cron.4 min read·Jun 29, 2021----
Jens SchmidtinAdequateSourceIs Yat the next great digital investment? 🚀Yat is the newest universal digital identity — and it is even tradable! Is this your opportunity to get in early and profit big?4 min read·Apr 11, 2021----
Jens SchmidtincodeburstDependency Injection and Reflection for Frameworks in NET CoreEase framework adaptation by hiding dependency injection away from of your framework through the use of reflection.5 min read·Sep 28, 2020----
Jens SchmidtinLevel Up CodingHello Marine — a SC2 AI GuideA tutorial for writing your very first primitive agent using the NET Core StarCraft II AI Framework ‘Abathur’.5 min read·Sep 5, 2020----
Jens SchmidtinLevel Up CodingNET Core Wrapper for SC2 APIGet started with NydusNetwork — a .NET Core API wrapper for the official StarCraft II Artificial Intelligence API.6 min read·Aug 30, 2020----
Jens SchmidtinLevel Up CodingGuide to StarCraft II Proto APIIntroduction to the official StarCraft II API — a request/response message system that allows you to build your own AI agent.6 min read·Aug 20, 2020----
Jens SchmidtinLevel Up CodingProtobuf — A high-performance data-interchange format.Changing from JSON to Protobuf cut bandwidth usage from 7.86–12.57Mbps to 1.09–1.38Mbps and gives significant data transfer savings.4 min read·Aug 12, 2020----
Jens SchmidtAbathur — a Framework for AIs in SC2A modulized approach to writing SC2 AIs in .NET Core2 min read·Aug 8, 2020----